


Carlos Lopez
Video Game Engineer



About Me


Hello!
I'm originally from Tijuana, Baja California. I studied Video Game Engineering , which has allowed me to develop skills in design, programming, and digital art.
I handle tools such as Blender , Unity , Unreal Engine , Aseprite and Photoshop , which I use to create interactive worlds and bring my ideas to life.
Additionally, I speak native Spanish and intermediate English , which allows me to communicate in international environments and collaborate with different industry professionals.
My goal is to continue growing in this industry, whether by creating my own projects or collaborating with teams to develop innovative and immersive experiences.
PROJECTS
Below, you'll find some of the projects I've worked on. Click on each one to see more details about its development, the tools used, and my creative process. 🚀